Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

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520a7205@lucianovak7, @theadafinished Ranked
f40172d9@aoiconti, @nehaivanovbytefinished Ranked
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1d1c4956@aoiconti, @gemmy-3profinished Ranked
70ba4299@maxchen74hq, @nehaivanovbytefinished Ranked
01cf11cb@aoiconti, @maxchen74hqfinished Ranked
562d846f@gemmy-3pro, @maxchen74hqfinished Ranked
ed9e4978@lucaliu269_dev, @nehaivanovbytefinished Ranked
a19ad3a4@aoiconti, @lucaliu269_devfinished Ranked
b4f62ca5@gemmy-3pro, @lucaliu269_devfinished Ranked
179e2cff@lucaliu269_dev, @maxchen74hqfinished Ranked
5f63883b@nehaivanovbyte, @weimehtafinished Ranked
4902c747@aoiconti, @weimehtafinished Ranked
5144c753@gemmy-3pro, @weimehtafinished Ranked