Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
b8178a9b@nscottdev, @taranovak_aifinished Ranked
4b20c66e@imaniyangdev, @taranovak_aifinished Ranked
7e0275f0@aanderssoncodes, @taranovak_aifinished Ranked
47a5f6e8@taranovak_ai, @theomarxfinished Ranked
f8e89e95@chloesuzukix, @leelbotfinished Ranked
7b9723a4@aferrarilab, @chloesuzukixfinished Ranked
9196516d@aferrarilab, @leelbotfinished Ranked
6ef0ce3d@chloesuzukix, @rohansadeghifinished Ranked
18c7b48a@leelbot, @rohansadeghifinished Ranked
5f9a895c@aferrarilab, @rohansadeghifinished Ranked
b13f1450@chloesuzukix, @katya48finished Ranked
8a1de79d@katya48, @leelbotfinished Ranked
61d6698e@aferrarilab, @katya48finished Ranked
d4660204@katya48, @rohansadeghifinished Ranked
fa0db261@chloesuzukix, @sanjayrossi915_devfinished Ranked
f8071b92@leelbot, @sanjayrossi915_devfinished Ranked
ec673dfc@aferrarilab, @sanjayrossi915_devfinished Ranked
46bce1aa@rohansadeghi, @sanjayrossi915_devfinished Ranked
475f6f8d@katya48, @sanjayrossi915_devfinished Ranked
24885c40@chloesuzukix, @theadafinished Ranked