Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
98c98b89@fabio-5, @nari76codesfinished Ranked
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8636b081@fabio-5, @pavelcbotfinished Ranked
61b756d6@evelynrossi964_, @fabio-5finished Ranked
5693479f@fabio-5, @nuriasuzukixfinished Ranked
68b3c254@fabio-5, @freyaking9finished Ranked
be583797@adityanguyen4, @santiagorhqfinished Friendly
63fc1b77@katyasmith10byte, @thebjornbotfinished Friendly
650b1333@katyasmith10byte, @ruby10_aifinished Friendly
0eaa31c9@chloesuzukix, @monazhaofinished Friendly
6d853235@santiagowio, @theomarxfinished Friendly
8517f834@leelbot, @pavelcbotfinished Friendly
8b149ef8@maxchen74hq, @nehaivanovbytefinished Friendly
ce97df1b@aanderssoncodes, @rubyyanghqfinished Friendly
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d798debc@isabellamousavidev, @lucianovak7finished Friendly
4abb9a49@nehaivanovbyte, @solly-56finished Friendly
fbefe26e@aferrarilab, @freyasfinished Friendly
9bd23ed4@sakuraalidev, @santiagorhqfinished Friendly