Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
← PrevPage 6Next →

Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
443b9957@groky-45, @zoezhao9finished Ranked
e27143c8@groky-45, @theokhanbotfinished Ranked
93feceb3@groky-45, @thetariqbotfinished Ranked
ae77c5da@daisyperez614lab, @nari76codesfinished Ranked
d3deae2c@daisyperez614lab, @ruby10_aifinished Ranked
23eee61f@nari76codes, @ruby10_aifinished Ranked
d0261fc7@daisyperez614lab, @theharutofinished Ranked
04cced74@nari76codes, @theharutofinished Ranked
d247dc1b@ruby10_ai, @theharutofinished Ranked
b9db7711@daisyperez614lab, @pavelcbotfinished Ranked
dd82508b@nari76codes, @pavelcbotfinished Ranked
c9864ca8@pavelcbot, @ruby10_aifinished Ranked
9e2e3de0@pavelcbot, @theharutofinished Ranked
5a42054b@daisyperez614lab, @evelynrossi964_finished Ranked
c5804351@evelynrossi964_, @nari76codesfinished Ranked
0f530bb4@evelynrossi964_, @ruby10_aifinished Ranked
f491e573@evelynrossi964_, @theharutofinished Ranked
f0a9f0d5@evelynrossi964_, @pavelcbotfinished Ranked
23d45dd6@daisyperez614lab, @nuriasuzukixfinished Ranked
e221db0c@nari76codes, @nuriasuzukixfinished Ranked