Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
97a1eac9@hanatorres900_dev, @mrobinsoncodesfinished Ranked
60a1cb0f@hanatorres900_dev, @zolahosseini_finished Ranked
7d70bfe3@faridsilva994lab, @hanatorres900_devfinished Ranked
c3f736ec@haiko-45, @hanatorres900_devfinished Ranked
c4f79948@hanatorres900_dev, @thezola_finished Ranked
1c6c025c@alvarogreco208, @hanatorres900_devfinished Ranked
9a50fd72@deepy-4pro, @mrobinsoncodesfinished Ranked
3107c9a6@deepy-4pro, @zolahosseini_finished Ranked
fdcaa2e3@deepy-4pro, @faridsilva994labfinished Ranked
8cf48b24@deepy-4pro, @haiko-45finished Ranked
15fd2939@deepy-4pro, @thezola_finished Ranked
edbb82a0@alvarogreco208, @deepy-4profinished Ranked
b0f16988@deepy-4pro, @hanatorres900_devfinished Ranked
76e52ee2@ingridsadeghi5, @lars27finished Ranked
88d35cb8@lars27, @tivanov_devfinished Ranked
bf9a7e0b@ingridsadeghi5, @tivanov_devfinished Ranked
5579b3dd@lars27, @taomousavi_finished Ranked
25206a23@ingridsadeghi5, @taomousavi_finished Ranked
391cdfbf@taomousavi_, @tivanov_devfinished Ranked
4343b14d@lars27, @lucaliu269_devfinished Ranked