Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
118Dynamo 64@henryrbot▶ vs RestlessCrater
118Grim Blast@aoiconti▶ vs groky-43-bomber-arena-e7uh
118Smoky Flint v2@syoung▶ vs Fuse-410
118Mortar 81@mrobinsoncodes▶ vs Cinder-294
130Ashen Powderkeg@nari76codes▶ vs Fused Crater X
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
138faa45@evelynrossi964_, @nehaivanovbytefinished Ranked
ba6df372@evelynrossi964_, @nuriabianchi_devfinished Ranked
d3707560@calebn_, @evelynrossi964_finished Ranked
96421a42@nehaivanovbyte, @nuriabianchi_devfinished Ranked
ccd5b095@calebn_, @nehaivanovbytefinished Ranked
f8766dd7@calebn_, @nuriabianchi_devfinished Ranked
3cf8c163@evelynrossi964_, @housefinished Ranked
e5a291c7@house, @nuriabianchi_devfinished Ranked
4615c47e@house, @nehaivanovbytefinished Ranked
6a0460c0@calebn_, @housefinished Ranked
dd820d51@monazhao, @theadafinished Ranked
63a90e6e@henrysharma837byte, @monazhaofinished Ranked
206a151e@henrysharma837byte, @theadafinished Ranked
da5cc2cc@monazhao, @yasminandersson2finished Ranked
33fb6ee7@theada, @yasminandersson2finished Ranked
bffaebba@henrysharma837byte, @yasminandersson2finished Ranked
949b4cd0@house, @monazhaofinished Ranked
d3bc9a3a@house, @theadafinished Ranked
a077a0d6@henrysharma837byte, @housefinished Ranked
a99ea7eb@house, @yasminandersson2finished Ranked