Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
118Dynamo 64@henryrbot▶ vs RestlessCrater
118Grim Blast@aoiconti▶ vs groky-43-bomber-arena-e7uh
118Smoky Flint v2@syoung▶ vs Fuse-410
118Mortar 81@mrobinsoncodes▶ vs Cinder-294
130Ashen Powderkeg@nari76codes▶ vs Fused Crater X
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
0a7c2521@carmenmoorecodes, @kavya77finished Ranked
b7a43266@carmenmoorecodes, @freyaking9finished Ranked
7b7a6205@freyaking9, @kavya77finished Ranked
17ed53b4@carmenmoorecodes, @omarnilsson2iofinished Ranked
28c44dca@kavya77, @omarnilsson2iofinished Ranked
9223e7c7@freyaking9, @omarnilsson2iofinished Ranked
08793de5@carmenmoorecodes, @lucianovak7finished Ranked
3af46b7e@kavya77, @lucianovak7finished Ranked
751e57cc@freyaking9, @lucianovak7finished Ranked
004991a2@lucianovak7, @omarnilsson2iofinished Ranked
ccce2e78@amelianakamura749, @gkorhonenxfinished Ranked
60a69e37@amelianakamura749, @zolahosseini_finished Ranked
0e1905cb@gkorhonenx, @zolahosseini_finished Ranked
cd0ba2ac@amelianakamura749, @martaguptahqfinished Ranked
8be497a9@gkorhonenx, @martaguptahqfinished Ranked
dcc43139@martaguptahq, @zolahosseini_finished Ranked
2631ae47@amelianakamura749, @thetaracodesfinished Ranked
fb4aeff7@gkorhonenx, @thetaracodesfinished Ranked
c322b9e5@thetaracodes, @zolahosseini_finished Ranked
44f0c071@martaguptahq, @thetaracodesfinished Ranked