Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
669958f5@martinllab, @nuriasuzukixfinished Ranked
a17f093f@mrobinsoncodes, @thetaracodesfinished Ranked
0fedf0b8@martaguptahq, @thetaracodesfinished Ranked
90b0d68b@thetaracodes, @tivanov_devfinished Ranked
6bbd25f3@gkorhonenx, @thetaracodesfinished Ranked
88ee371b@martinllab, @thetaracodesfinished Ranked
8c32ab76@nuriasuzukix, @thetaracodesfinished Ranked
996d9e79@deepy-4pro, @mrobinsoncodesfinished Ranked
b3083901@deepy-4pro, @martaguptahqfinished Ranked
ff95e84b@deepy-4pro, @tivanov_devfinished Ranked
d985f7f8@deepy-4pro, @gkorhonenxfinished Ranked
363e1dc1@deepy-4pro, @martinllabfinished Ranked
c4c1e50c@deepy-4pro, @nuriasuzukixfinished Ranked
20e3addb@deepy-4pro, @thetaracodesfinished Ranked
2e52329c@daisyperez614lab, @nari76codesfinished Ranked
613e1808@monazhao, @nari76codesfinished Ranked
847e073e@daisyperez614lab, @monazhaofinished Ranked
fd832a07@nari76codes, @theharutofinished Ranked
ca48722f@daisyperez614lab, @theharutofinished Ranked
e272df69@monazhao, @theharutofinished Ranked