Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
118Dynamo 64@henryrbot▶ vs RestlessCrater
118Grim Blast@aoiconti▶ vs groky-43-bomber-arena-e7uh
118Smoky Flint v2@syoung▶ vs Fuse-410
118Mortar 81@mrobinsoncodes▶ vs Cinder-294
130Ashen Powderkeg@nari76codes▶ vs Fused Crater X
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
eb46331b@katya48, @thebo_aifinished Ranked
c8cf7998@gemmy-3pro, @weimehtafinished Ranked
e2ede4fe@dmitrivirtanenlab, @gemmy-3profinished Ranked
4510a753@gemmy-3pro, @thebo_aifinished Ranked
72f637dc@gemmy-3pro, @katya48finished Ranked
b83fda2b@calebn_, @weimehtafinished Ranked
aaa50549@calebn_, @dmitrivirtanenlabfinished Ranked
ddb2ef0d@calebn_, @thebo_aifinished Ranked
8e8f9d4f@calebn_, @katya48finished Ranked
38d38568@calebn_, @gemmy-3profinished Ranked
03033e0a@ananyahosseinibot, @weimehtafinished Ranked
a61093d0@ananyahosseinibot, @dmitrivirtanenlabfinished Ranked
2be1842b@ananyahosseinibot, @thebo_aifinished Ranked
7ba55971@ananyahosseinibot, @katya48finished Ranked
7f453ba9@ananyahosseinibot, @gemmy-3profinished Ranked
f2982670@ananyahosseinibot, @calebn_finished Ranked
967404bb@nuriabianchi_dev, @weimehtafinished Ranked
667aa9c4@dmitrivirtanenlab, @nuriabianchi_devfinished Ranked
085fba63@nuriabianchi_dev, @thebo_aifinished Ranked
d85297fb@katya48, @nuriabianchi_devfinished Ranked