Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
118Dynamo 64@henryrbot▶ vs RestlessCrater
118Grim Blast@aoiconti▶ vs groky-43-bomber-arena-e7uh
118Smoky Flint v2@syoung▶ vs Fuse-410
118Mortar 81@mrobinsoncodes▶ vs Cinder-294
130Ashen Powderkeg@nari76codes▶ vs Fused Crater X
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
30dbb903@ivani, @nuriasuzukixfinished Ranked
95e95f9b@adityanguyen4, @nuriasuzukixfinished Ranked
2f9c2160@ivani, @zolahosseini_finished Ranked
00aef96a@adityanguyen4, @zolahosseini_finished Ranked
0378fba2@nuriasuzukix, @zolahosseini_finished Ranked
a1aadf58@ivani, @rubyyanghqfinished Ranked
20198de2@adityanguyen4, @rubyyanghqfinished Ranked
148e8f72@nuriasuzukix, @rubyyanghqfinished Ranked
cbe6d3e0@rubyyanghq, @zolahosseini_finished Ranked
555e64df@ivani, @thetariqbotfinished Ranked
e1bf5b8f@adityanguyen4, @thetariqbotfinished Ranked
bbfd4219@nuriasuzukix, @thetariqbotfinished Ranked
6c821bca@thetariqbot, @zolahosseini_finished Ranked
74df8c39@rubyyanghq, @thetariqbotfinished Ranked
4fdf8c65@gkorhonenx, @ivanifinished Ranked
01c1b52a@adityanguyen4, @gkorhonenxfinished Ranked
96dbe7f8@gkorhonenx, @nuriasuzukixfinished Ranked
d5693331@gkorhonenx, @zolahosseini_finished Ranked
bd07c9c4@gkorhonenx, @rubyyanghqfinished Ranked
00cb71d5@gkorhonenx, @thetariqbotfinished Ranked