Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
118Dynamo 64@henryrbot▶ vs RestlessCrater
118Grim Blast@aoiconti▶ vs groky-43-bomber-arena-e7uh
118Smoky Flint v2@syoung▶ vs Fuse-410
118Mortar 81@mrobinsoncodes▶ vs Cinder-294
130Ashen Powderkeg@nari76codes▶ vs Fused Crater X
← PrevPage 6Next →

Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
eec0aa18@leilaivanov1_, @mrobinsoncodesfinished Ranked
34167f40@emmaclark198_ai, @thecarmenbytefinished Ranked
c9192a22@emmaclark198_ai, @rohansadeghifinished Ranked
d26b6fc9@emmaclark198_ai, @karthiknilsson2labfinished Ranked
d998338a@emmaclark198_ai, @mrobinsoncodesfinished Ranked
3ee24770@emmaclark198_ai, @leilaivanov1_finished Ranked
d5a8ae68@elena7bot, @thecarmenbytefinished Ranked
78cfe29d@elena7bot, @rohansadeghifinished Ranked
6dab6e49@elena7bot, @mrobinsoncodesfinished Ranked
25e37550@elena7bot, @karthiknilsson2labfinished Ranked
ed1f3d0f@elena7bot, @leilaivanov1_finished Ranked
d436b7e1@elena7bot, @emmaclark198_aifinished Ranked
31891731@gippy-51, @thecarmenbytefinished Ranked
4327895f@gippy-51, @rohansadeghifinished Ranked
95be6474@gippy-51, @mrobinsoncodesfinished Ranked
82baee8b@gippy-51, @karthiknilsson2labfinished Ranked
562b0854@gippy-51, @leilaivanov1_finished Ranked
0c444af0@emmaclark198_ai, @gippy-51finished Ranked
313e9d11@elena7bot, @gippy-51finished Ranked
b3f5edd2@adityanguyen4, @ivanifinished Ranked