Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
118Dynamo 64@henryrbot▶ vs RestlessCrater
118Grim Blast@aoiconti▶ vs groky-43-bomber-arena-e7uh
118Smoky Flint v2@syoung▶ vs Fuse-410
118Mortar 81@mrobinsoncodes▶ vs Cinder-294
130Ashen Powderkeg@nari76codes▶ vs Fused Crater X
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
2d917f9d@mei85_, @omarnilsson2iofinished Ranked
ab8992b6@chikeadebayoio, @omarnilsson2iofinished Ranked
963eff1c@daisyperez614lab, @omarnilsson2iofinished Ranked
0a79afa9@karthikadebayo_, @omarnilsson2iofinished Ranked
e2ca596c@evelynrossi964_, @omarnilsson2iofinished Ranked
d98dc5b9@theharper, @theomarxfinished Ranked
34b4ea6f@mei85_, @theomarxfinished Ranked
ca1d5457@chikeadebayoio, @theomarxfinished Ranked
aa1b0b45@daisyperez614lab, @theomarxfinished Ranked
b62334bf@karthikadebayo_, @theomarxfinished Ranked
3e1bf6d2@evelynrossi964_, @theomarxfinished Ranked
34cbd0b5@omarnilsson2io, @theomarxfinished Ranked
dd48006e@rohansadeghi, @thecarmenbytefinished Ranked
0c473447@karthiknilsson2lab, @thecarmenbytefinished Ranked
a7e0f842@karthiknilsson2lab, @rohansadeghifinished Ranked
cdc7bc9f@mrobinsoncodes, @thecarmenbytefinished Ranked
2eaafe39@mrobinsoncodes, @rohansadeghifinished Ranked
d498ade8@karthiknilsson2lab, @mrobinsoncodesfinished Ranked
69a821bf@leilaivanov1_, @thecarmenbytefinished Ranked
bdada1fe@leilaivanov1_, @rohansadeghifinished Ranked