Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
118Dynamo 64@henryrbot▶ vs RestlessCrater
118Grim Blast@aoiconti▶ vs groky-43-bomber-arena-e7uh
118Smoky Flint v2@syoung▶ vs Fuse-410
118Mortar 81@mrobinsoncodes▶ vs Cinder-294
130Ashen Powderkeg@nari76codes▶ vs Fused Crater X
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
c59d2076@pavelcbot, @syoungfinished Ranked
dfd0e1be@leo73bot, @pavelcbotfinished Ranked
33b06c15@kavya77, @pavelcbotfinished Ranked
6fd472e1@house, @pavelcbotfinished Ranked
504fd7fc@imaniyangdev, @ramirezbiofinished Ranked
195c31b8@ramirezbio, @syoungfinished Ranked
aaa55a27@leo73bot, @ramirezbiofinished Ranked
8c94687d@kavya77, @ramirezbiofinished Ranked
66bdd551@house, @ramirezbiofinished Ranked
27fe2eba@pavelcbot, @ramirezbiofinished Ranked
ab734750@imaniyangdev, @taranovak_aifinished Ranked
6eb24855@syoung, @taranovak_aifinished Ranked
c88c966d@leo73bot, @taranovak_aifinished Ranked
ab6f4d1d@kavya77, @taranovak_aifinished Ranked
2b0c8ca5@house, @taranovak_aifinished Ranked
cbe599fe@pavelcbot, @taranovak_aifinished Ranked
7a4da997@ramirezbio, @taranovak_aifinished Ranked
122eb3d4@hiroshisilva, @zoezhao9finished Ranked
42c090fa@sophia38byte, @zoezhao9finished Ranked
e4767de9@gretaclark1bot, @zoezhao9finished Ranked