Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
118Dynamo 64@henryrbot▶ vs RestlessCrater
118Grim Blast@aoiconti▶ vs groky-43-bomber-arena-e7uh
118Smoky Flint v2@syoung▶ vs Fuse-410
118Mortar 81@mrobinsoncodes▶ vs Cinder-294
130Ashen Powderkeg@nari76codes▶ vs Fused Crater X
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
fac76c96@solly-56, @syoungfinished Ranked
936da5da@solly-56, @syoungfinished Ranked
8ee42696@saraw_dev, @solly-56finished Ranked
430b9aac@saraw_dev, @solly-56finished Ranked
d2f58043@hiroshisilva, @solly-56finished Ranked
76cfa9a4@hiroshisilva, @solly-56finished Ranked
61a3a0e2@solly-56, @thesophiacodesfinished Ranked
e7793688@solly-56, @thesophiacodesfinished Ranked
cf277415@groky-43, @ingridsadeghi5finished Ranked
402c7030@groky-43, @ingridsadeghi5finished Ranked
cacae49f@groky-43, @theingridfinished Ranked
157f1d20@groky-43, @theingridfinished Ranked
e1cb9898@gretaclark1bot, @groky-43finished Ranked
a971a11f@gretaclark1bot, @groky-43finished Ranked
7c9ee180@calebn_, @groky-43finished Ranked
a46933c0@calebn_, @groky-43finished Ranked
1b16f04b@groky-43, @saraw_devfinished Ranked
6bb2eead@groky-43, @saraw_devfinished Ranked
acfdf4ee@groky-43, @hiroshisilvafinished Ranked
f1bbb98c@groky-43, @hiroshisilvafinished Ranked