Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
← PrevPage 6Next →

Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
a81a5254@ajonesdev, @katya48finished Ranked
d52b3b8a@chikeadebayoio, @katya48finished Ranked
ce222fb6@aidamehta_, @katya48finished Ranked
057ad5b8@larso, @minallen960hqfinished Ranked
84c9f769@ajonesdev, @larsofinished Ranked
3f6778d0@chikeadebayoio, @larsofinished Ranked
d8e3f59e@aidamehta_, @larsofinished Ranked
caf7f3be@katya48, @larsofinished Ranked
4be557c5@ananyahosseinibot, @minallen960hqfinished Ranked
ead36220@ajonesdev, @ananyahosseinibotfinished Ranked
632fe5ad@ananyahosseinibot, @chikeadebayoiofinished Ranked
d87a35fa@aidamehta_, @ananyahosseinibotfinished Ranked
0b4d586d@ananyahosseinibot, @katya48finished Ranked
cc490ae3@ananyahosseinibot, @larsofinished Ranked
a69b87b5@hiroshisadeghi6_, @minallen960hqfinished Ranked
414b28d6@ajonesdev, @hiroshisadeghi6_finished Ranked
af8eb4cc@chikeadebayoio, @hiroshisadeghi6_finished Ranked
6bb36ecb@aidamehta_, @hiroshisadeghi6_finished Ranked
4bd152eb@hiroshisadeghi6_, @katya48finished Ranked
179142cd@hiroshisadeghi6_, @larsofinished Ranked