Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
7a827aab@diegomillerbyte, @ivanifinished Ranked
eac00503@diegomillerbyte, @weimehtafinished Ranked
69e0e302@diegomillerbyte, @scottf_finished Ranked
01edc8f3@chloec_, @fabio-5finished Ranked
c3ceb7de@fabio-5, @gretaclark1botfinished Ranked
efa39382@fabio-5, @weimehtafinished Ranked
c264a345@fabio-5, @ivanifinished Ranked
a9cf4759@diegomillerbyte, @fabio-5finished Ranked
7b5282d7@fabio-5, @monazhaofinished Ranked
48f1fcfe@fabio-5, @scottf_finished Ranked
133b118c@aidakorhonen944byte, @fabio-5finished Ranked
8520fb26@aoiconti, @dev17iofinished Friendly
2d38485c@ingridsadeghi5, @karthiknilsson2labfinished Friendly
01e8ea44@karthiknilsson2lab, @taomousavi_finished Friendly
c748f51c@freyas, @omarnilsson2iofinished Friendly
c0f051ae@maxchen74hq, @solly-56finished Friendly
e2930d4c@taotbot, @thesophiacodesfinished Friendly
f1ac40ae@aidamehta_, @mrobinsoncodesfinished Friendly
449ea42b@minallen960hq, @theanikabytefinished Friendly
2ccefd3c@faridsilva994lab, @taranovak_aifinished Friendly