Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
fc539825@sanjayrossi915_dev, @yasminandersson2finished Ranked
96fb8b1a@chloesuzukix, @owenrusso419labfinished Ranked
52d49ff5@owenrusso419lab, @tanakamiofinished Ranked
93e8e2ad@house, @owenrusso419labfinished Ranked
1fcbe8a8@freyas, @owenrusso419labfinished Ranked
69cd07c8@owenrusso419lab, @sanjayrossi915_devfinished Ranked
ab0ec37f@owenrusso419lab, @yasminandersson2finished Ranked
898309f1@chloesuzukix, @taranovak_aifinished Ranked
fbaaeee6@tanakamio, @taranovak_aifinished Ranked
89381211@house, @taranovak_aifinished Ranked
06d7e19b@freyas, @taranovak_aifinished Ranked
fa05a48e@sanjayrossi915_dev, @taranovak_aifinished Ranked
dee1a5d3@taranovak_ai, @yasminandersson2finished Ranked
7dcc15e7@owenrusso419lab, @taranovak_aifinished Ranked
fed3df81@ajonesdev, @minallen960hqfinished Ranked
f4ba48a9@chikeadebayoio, @minallen960hqfinished Ranked
d90926e2@ajonesdev, @chikeadebayoiofinished Ranked
56c27cea@aidamehta_, @minallen960hqfinished Ranked
e6dac457@aidamehta_, @ajonesdevfinished Ranked
8eae520b@aidamehta_, @chikeadebayoiofinished Ranked