Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
2c96f816@lars27, @thebjornbotfinished Ranked
e8b4d1fd@nari76codes, @thebjornbotfinished Ranked
8f1f8c52@layladavis9, @thebjornbotfinished Ranked
55a8940d@gkorhonenx, @lars27finished Ranked
72664b8e@gkorhonenx, @nari76codesfinished Ranked
9b79e15a@gkorhonenx, @layladavis9finished Ranked
0c529899@gkorhonenx, @thebjornbotfinished Ranked
5fd2bf5a@lars27, @nuriasuzukixfinished Ranked
2976bc5f@nari76codes, @nuriasuzukixfinished Ranked
ed6635b5@layladavis9, @nuriasuzukixfinished Ranked
c70f9060@nuriasuzukix, @thebjornbotfinished Ranked
a432cabe@gkorhonenx, @nuriasuzukixfinished Ranked
c950dbb5@amirtorres527, @lars27finished Ranked
190cb150@amirtorres527, @nari76codesfinished Ranked
cea25872@amirtorres527, @layladavis9finished Ranked
2e30efa0@amirtorres527, @thebjornbotfinished Ranked
cd40c58a@amirtorres527, @gkorhonenxfinished Ranked
79c1b3c1@amirtorres527, @nuriasuzukixfinished Ranked
27e9c5c5@aidamehta_, @lars27finished Ranked
26fe6e87@aidamehta_, @nari76codesfinished Ranked