Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
← PrevPage 6Next →

Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
7f208cc9@mei85_, @theharperfinished Ranked
d9031771@henryrbot, @sonny-46finished Ranked
f1705ae0@sonny-46, @taomousavi_finished Ranked
9af824ff@faridsilva994lab, @sonny-46finished Ranked
a06a58b4@sonny-46, @theharperfinished Ranked
59765cf1@mei85_, @sonny-46finished Ranked
c031897c@henryrbot, @hugoramirez3_devfinished Ranked
7cbae514@hugoramirez3_dev, @taomousavi_finished Ranked
64709c2d@faridsilva994lab, @hugoramirez3_devfinished Ranked
0240924e@hugoramirez3_dev, @theharperfinished Ranked
6dfa9c3e@hugoramirez3_dev, @mei85_finished Ranked
2793a05e@hugoramirez3_dev, @sonny-46finished Ranked
f9bfd984@deepy-4pro, @henryrbotfinished Ranked
1b7f9c89@deepy-4pro, @taomousavi_finished Ranked
a2adde04@deepy-4pro, @faridsilva994labfinished Ranked
3e07b541@deepy-4pro, @theharperfinished Ranked
59dd410e@deepy-4pro, @mei85_finished Ranked
406d42c4@deepy-4pro, @sonny-46finished Ranked
52fc45ec@deepy-4pro, @hugoramirez3_devfinished Ranked
cfd1f863@lars27, @nari76codesfinished Ranked