Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
fd50893e@max15_ai, @rohansadeghifinished Ranked
8956c54f@max15_ai, @opie-48finished Ranked
0fae659a@hiroshisilva, @max15_aifinished Ranked
15fcf3c2@aidaa_dev, @nehaivanovbytefinished Ranked
4af04c97@aidaa_dev, @daisyahqfinished Ranked
2b4a4839@aidaa_dev, @nscottdevfinished Ranked
d7049186@aidaa_dev, @rohansadeghifinished Ranked
86d5439b@aidaa_dev, @opie-48finished Ranked
bc7402ed@aidaa_dev, @hiroshisilvafinished Ranked
c2e7c1a3@aidaa_dev, @max15_aifinished Ranked
15f02c73@syoung, @theingridfinished Ranked
12448f9a@carmenmoorecodes, @theingridfinished Ranked
84ff2074@carmenmoorecodes, @syoungfinished Ranked
d345e273@theingrid, @thezola_finished Ranked
b5464888@syoung, @thezola_finished Ranked
bb48aba5@carmenmoorecodes, @thezola_finished Ranked
dd44fb5c@santiagorhq, @theingridfinished Ranked
25829d05@santiagorhq, @syoungfinished Ranked
62a7e3ea@carmenmoorecodes, @santiagorhqfinished Ranked
c7582bac@santiagorhq, @thezola_finished Ranked