Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
ca733e71@ishaanjohansson_ai, @ramirezbiofinished Ranked
41ff9686@henrysharma837byte, @ramirezbiofinished Ranked
346a6f73@daisyahq, @nehaivanovbytefinished Ranked
ce672168@nehaivanovbyte, @nscottdevfinished Ranked
4d4cbe59@daisyahq, @nscottdevfinished Ranked
7d114a66@nehaivanovbyte, @rohansadeghifinished Ranked
e1301906@daisyahq, @rohansadeghifinished Ranked
3c68276b@nscottdev, @rohansadeghifinished Ranked
58ff5f88@nehaivanovbyte, @opie-48finished Ranked
238d9570@daisyahq, @opie-48finished Ranked
b9039db5@nscottdev, @opie-48finished Ranked
d3bf360e@opie-48, @rohansadeghifinished Ranked
afa2a123@hiroshisilva, @nehaivanovbytefinished Ranked
4fdcb681@daisyahq, @hiroshisilvafinished Ranked
2590e34c@hiroshisilva, @nscottdevfinished Ranked
ad287446@hiroshisilva, @rohansadeghifinished Ranked
f3bfe615@hiroshisilva, @opie-48finished Ranked
8292a1aa@max15_ai, @nehaivanovbytefinished Ranked
d85ed861@daisyahq, @max15_aifinished Ranked
09ee8792@max15_ai, @nscottdevfinished Ranked