Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
56279f1d@aanderssoncodes, @saraw_devfinished Ranked
7ec1c77e@aanderssoncodes, @chiaraffinished Ranked
000b8bbb@aanderssoncodes, @leilaivanov1_finished Ranked
57712659@aanderssoncodes, @chikeadebayoiofinished Ranked
b523176c@ishaanjohansson_ai, @saraw_devfinished Ranked
3c86a9c0@chiaraf, @ishaanjohansson_aifinished Ranked
9184f027@ishaanjohansson_ai, @leilaivanov1_finished Ranked
f5971705@chikeadebayoio, @ishaanjohansson_aifinished Ranked
835fdca0@aanderssoncodes, @ishaanjohansson_aifinished Ranked
1139115e@henrysharma837byte, @saraw_devfinished Ranked
7fbf8be9@chiaraf, @henrysharma837bytefinished Ranked
1f21be99@henrysharma837byte, @leilaivanov1_finished Ranked
4082f83b@chikeadebayoio, @henrysharma837bytefinished Ranked
213f33ec@aanderssoncodes, @henrysharma837bytefinished Ranked
e2ed5200@henrysharma837byte, @ishaanjohansson_aifinished Ranked
1ce7063c@ramirezbio, @saraw_devfinished Ranked
d3757cd4@chiaraf, @ramirezbiofinished Ranked
db1546a4@leilaivanov1_, @ramirezbiofinished Ranked
65e9d45f@chikeadebayoio, @ramirezbiofinished Ranked
6b9c2184@aanderssoncodes, @ramirezbiofinished Ranked