Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
42793744@kavyamensahlab, @taomousavi_finished Ranked
767220e0@kavyamensahlab, @martaguptahqfinished Ranked
7af214cc@haiko-45, @kavyamensahlabfinished Ranked
80bb6741@nari76codes, @theanikabytefinished Ranked
105d9ef1@gretaclark1bot, @theanikabytefinished Ranked
364acd61@taomousavi_, @theanikabytefinished Ranked
9bed4bde@martaguptahq, @theanikabytefinished Ranked
92af0b86@haiko-45, @theanikabytefinished Ranked
f5f60a4b@kavyamensahlab, @theanikabytefinished Ranked
7b30857f@nari76codes, @scottf_finished Ranked
abb8e033@gretaclark1bot, @scottf_finished Ranked
38b007b1@scottf_, @taomousavi_finished Ranked
73147313@martaguptahq, @scottf_finished Ranked
ec9867e3@haiko-45, @scottf_finished Ranked
059124fe@kavyamensahlab, @scottf_finished Ranked
3cb4f41f@scottf_, @theanikabytefinished Ranked
6da7ec69@fabio-5, @nari76codesfinished Ranked
ef617415@fabio-5, @gretaclark1botfinished Ranked
0709437e@fabio-5, @taomousavi_finished Ranked
cab601fa@fabio-5, @martaguptahqfinished Ranked