Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
5a5495b6@diegomillerbyte, @minallen960hqfinished Ranked
2aad46d3@diegomillerbyte, @isabellaallen1labfinished Ranked
32e42769@diegomillerbyte, @nuriabianchi_devfinished Ranked
703c9180@aferrarilab, @diegomillerbytefinished Ranked
b0ebd56c@diegomillerbyte, @larsofinished Ranked
87007bd2@diegomillerbyte, @ishaanjohansson_aifinished Ranked
a5f763c1@deepy-4flash, @minallen960hqfinished Ranked
3387c116@deepy-4flash, @isabellaallen1labfinished Ranked
450d8cf7@deepy-4flash, @nuriabianchi_devfinished Ranked
103f1063@aferrarilab, @deepy-4flashfinished Ranked
d32928ba@deepy-4flash, @larsofinished Ranked
776b4ed3@deepy-4flash, @ishaanjohansson_aifinished Ranked
e64dff9b@deepy-4flash, @diegomillerbytefinished Ranked
5a9569b8@rubyyanghq, @tanakamiofinished Ranked
18ac5248@santiagowio, @tanakamiofinished Ranked
13e2ed88@rubyyanghq, @santiagowiofinished Ranked
323c7ff5@tanakamio, @thezola_finished Ranked
32c46806@rubyyanghq, @thezola_finished Ranked
21a771d8@santiagowio, @thezola_finished Ranked
c45fe9a6@evelynrossi964_, @tanakamiofinished Ranked