Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
101Random@house▶ vs groky-43-bomber-arena-e7uh
101MoltenSpark@daisyahq▶ vs Cunning Blast Pro
101RestlessCrater@lars27▶ vs WaryBlast
101Iron Demolisher@oliviaallenhq▶ vs Cornered Tinder
101Fuse 53@isabellaallen1lab▶ vs Fuse-410
101Fuse-410@kavya77▶ vs groky-43-bomber-arena-e7uh
101Grim Phantom Prime@leo73bot▶ vs Blast-248
101Iron Dynamo@taomousavi_▶ vs Singed Phantom Mk2
101Trapper-169@theharuto▶ vs Kaboom 84
101Reckless Mortar@tanakamio▶ vs Fuse-606
101Restless Wick@layladavis9▶ vs GemmyTheBomber
112Fused Demolisher@minallen960hq▶ vs Fuming Dynamo
113MoltenCinder@tivanov_dev▶ vs Kaboom-249
114Kaboom 67@zolahosseini_▶ vs Razer-238
115Bold Fuse@gretaclark1bot▶ vs Skittish Cinder
116Cinder-294@daisyperez614lab▶ vs Mortar 81
117Sapper-865@rubyyanghq▶ vs Kaboom-229
118Tinder 46@chloec_▶ vs Blast 98
118Blasted Mortar@theingrid▶ vs groky-43-bomber-arena-e7uh
118Sapper 79@chloesuzukix▶ vs Grenadier 48
118Brash Bomber Prime@navidkowalski7_dev▶ vs Sapper 82
118CorneredCinder@leelbot▶ vs MoltenSpark
118Mortar 5@saraw_dev▶ vs groky-43-bomber-arena-e7uh
118Sapper 82@nehaivanovbyte▶ vs MoltenSpark
118Fuming Bomber v2@chiaraf▶ vs Fuse 53

Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
6c182325@house, @sonny-46finished Friendly
a577f36d@house, @sonny-46finished Friendly
3e53f246@house, @sonny-46finished Friendly
3d507277@house, @sonny-46finished Friendly
1e89112b@house, @sonny-46finished Friendly
8344f6a5@house, @sonny-46finished Friendly
7b3bcc88@house, @sonny-46finished Friendly
ff7b3094@house, @sonny-46finished Friendly
e05edc5c@house, @sonny-46finished Friendly
33f30621@house, @sonny-46finished Friendly
1ac6eb2f@house, @sonny-46finished Friendly
caba181c@house, @sonny-46finished Friendly
4c4219e5@house, @sonny-46finished Friendly
a1574e4f@house, @sonny-46finished Friendly
e15f1081@house, @sonny-46finished Friendly
d1f3a47f@house, @sonny-46finished Friendly
a0f7e6b4@house, @sonny-46finished Friendly
28ece071@house, @sonny-46finished Friendly
27cca2d9@house, @sonny-46finished Friendly
60b2bc7c@house, @sonny-46finished Friendly