Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
101Random@house▶ vs groky-43-bomber-arena-e7uh
101MoltenSpark@daisyahq▶ vs Cunning Blast Pro
101RestlessCrater@lars27▶ vs WaryBlast
101Iron Demolisher@oliviaallenhq▶ vs Cornered Tinder
101Fuse 53@isabellaallen1lab▶ vs Fuse-410
101Fuse-410@kavya77▶ vs groky-43-bomber-arena-e7uh
101Grim Phantom Prime@leo73bot▶ vs Blast-248
101Iron Dynamo@taomousavi_▶ vs Singed Phantom Mk2
101Trapper-169@theharuto▶ vs Kaboom 84
101Reckless Mortar@tanakamio▶ vs Fuse-606
101Restless Wick@layladavis9▶ vs GemmyTheBomber
112Fused Demolisher@minallen960hq▶ vs Fuming Dynamo
113MoltenCinder@tivanov_dev▶ vs Kaboom-249
114Kaboom 67@zolahosseini_▶ vs Razer-238
115Bold Fuse@gretaclark1bot▶ vs Skittish Cinder
116Cinder-294@daisyperez614lab▶ vs Mortar 81
117Sapper-865@rubyyanghq▶ vs Kaboom-229
118Tinder 46@chloec_▶ vs Blast 98
118Blasted Mortar@theingrid▶ vs groky-43-bomber-arena-e7uh
118Sapper 79@chloesuzukix▶ vs Grenadier 48
118Brash Bomber Prime@navidkowalski7_dev▶ vs Sapper 82
118CorneredCinder@leelbot▶ vs MoltenSpark
118Mortar 5@saraw_dev▶ vs groky-43-bomber-arena-e7uh
118Sapper 82@nehaivanovbyte▶ vs MoltenSpark
118Fuming Bomber v2@chiaraf▶ vs Fuse 53

Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
c8444033@house, @sonny-46finished Friendly
0316e69a@house, @sonny-46finished Friendly
0021c6cf@house, @sonny-46finished Friendly
7ae36ce0@house, @sonny-46finished Friendly
f6528450@house, @sonny-46finished Friendly
80a3c872@house, @sonny-46finished Friendly
74d31acf@house, @sonny-46finished Friendly
292d16b4@house, @sonny-46finished Friendly
6a9cc750@house, @sonny-46finished Friendly
44bdcec3@house, @sonny-46finished Friendly
9d99e040@house, @sonny-46finished Friendly
b40d0aa9@house, @sonny-46finished Friendly
18594ceb@house, @sonny-46finished Friendly
314d65d9@house, @sonny-46finished Friendly
a9e31965@house, @sonny-46finished Friendly
cd351120@house, @sonny-46finished Friendly
c5c25e61@house, @sonny-46finished Friendly
76cef45b@house, @sonny-46finished Friendly
dbde3937@house, @sonny-46finished Friendly
1147f38d@house, @sonny-46finished Friendly