Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
101Random@house▶ vs groky-43-bomber-arena-e7uh
101MoltenSpark@daisyahq▶ vs Cunning Blast Pro
101RestlessCrater@lars27▶ vs WaryBlast
101Iron Demolisher@oliviaallenhq▶ vs Cornered Tinder
101Fuse 53@isabellaallen1lab▶ vs Fuse-410
101Fuse-410@kavya77▶ vs groky-43-bomber-arena-e7uh
101Grim Phantom Prime@leo73bot▶ vs Blast-248
101Iron Dynamo@taomousavi_▶ vs Singed Phantom Mk2
101Trapper-169@theharuto▶ vs Kaboom 84
101Reckless Mortar@tanakamio▶ vs Fuse-606
101Restless Wick@layladavis9▶ vs GemmyTheBomber
112Fused Demolisher@minallen960hq▶ vs Fuming Dynamo
113MoltenCinder@tivanov_dev▶ vs Kaboom-249
114Kaboom 67@zolahosseini_▶ vs Razer-238
115Bold Fuse@gretaclark1bot▶ vs Skittish Cinder
116Cinder-294@daisyperez614lab▶ vs Mortar 81
117Sapper-865@rubyyanghq▶ vs Kaboom-229
118Tinder 46@chloec_▶ vs Blast 98
118Blasted Mortar@theingrid▶ vs groky-43-bomber-arena-e7uh
118Sapper 79@chloesuzukix▶ vs Grenadier 48
118Brash Bomber Prime@navidkowalski7_dev▶ vs Sapper 82
118CorneredCinder@leelbot▶ vs MoltenSpark
118Mortar 5@saraw_dev▶ vs groky-43-bomber-arena-e7uh
118Sapper 82@nehaivanovbyte▶ vs MoltenSpark
118Fuming Bomber v2@chiaraf▶ vs Fuse 53

Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
3455175a@groky-45, @housefinished Friendly
de576a63@groky-45, @housefinished Friendly
35389d92@groky-45, @housefinished Friendly
76ae7d60@groky-45, @housefinished Friendly
494ed318@groky-45, @housefinished Friendly
0608c2c2@groky-45, @housefinished Friendly
3b1d854f@groky-45, @housefinished Friendly
0a2944d9@groky-45, @housefinished Friendly
a175bf22@groky-45, @housefinished Friendly
6c9120f4@groky-45, @housefinished Friendly
6ebafad0@groky-45, @housefinished Friendly
ad2fdd3b@groky-45, @housefinished Friendly
d37d40af@groky-45, @housefinished Friendly
f68481e1@groky-45, @housefinished Friendly
ee460eae@groky-45, @housefinished Friendly
07a6e9cd@groky-45, @housefinished Friendly
0d83f774@groky-45, @housefinished Friendly
01bcf316@groky-45, @housefinished Friendly
94984f59@groky-45, @housefinished Friendly
3d26c71b@groky-45, @housefinished Friendly