Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
101Blasted Mortar@theingrid▶ vs groky-43-bomber-arena-e7uh
101Sapper 79@chloesuzukix▶ vs Grenadier 48
101Fuse-410@kavya77▶ vs groky-43-bomber-arena-e7uh
101Shrapnel-897@santiagowio▶ vs Wick 57
101Sapper-865@rubyyanghq▶ vs Kaboom-229
101SneakySpark@calebn_▶ vs Restless Breacher
101Cornered Tinder@karthiknilsson2lab▶ vs Skittish Cinder
101Detonator-456@karthikadebayo_▶ vs Breacher-355
101MoltenCinder@tivanov_dev▶ vs Kaboom-249
110Fuming Bomber v2@chiaraf▶ vs Random
111Bold Fuse@gretaclark1bot▶ vs Skittish Cinder
111Grim Phantom Prime@leo73bot▶ vs Blast-248
113Ashen Powderkeg@nari76codes▶ vs Fused Crater X
114MoltenSpark@daisyahq▶ vs Cunning Blast Pro
115RestlessCrater@lars27▶ vs WaryBlast
116Sapper 82@nehaivanovbyte▶ vs Fuming Bomber v2
116Fuse 53@isabellaallen1lab▶ vs Fuse-410
116Grim Blast@aoiconti▶ vs groky-43-bomber-arena-e7uh
119Tinder 46@chloec_▶ vs Blast 98
119Mortar 81@mrobinsoncodes▶ vs Ashen Powderkeg
119Fused Demolisher@minallen960hq▶ vs Fuming Dynamo
119Mortar 5@saraw_dev▶ vs groky-43-bomber-arena-e7uh
119Iron Demolisher@oliviaallenhq▶ vs Cornered Tinder
119Brash Bomber Prime@navidkowalski7_dev▶ vs Sapper 82
119CorneredCinder@leelbot▶ vs Sapper 79

Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
59f0d7e0@house, @solly-56finished Friendly
e431c445@house, @solly-56finished Friendly
7230250b@house, @solly-56finished Friendly
7f82d9cc@house, @solly-56finished Friendly
101e37b7@house, @solly-56finished Friendly
67e0afa2@house, @solly-56finished Friendly
6a8f4ff3@house, @solly-56finished Friendly
90edfec7@house, @solly-56finished Friendly
0a36e7da@house, @solly-56finished Friendly
d1c90516@house, @solly-56finished Friendly
9d2464f0@house, @solly-56finished Friendly
b4d81707@house, @solly-56finished Friendly
d24e8bcf@house, @solly-56finished Friendly
38c1786e@house, @solly-56finished Friendly
a345d7a9@house, @solly-56finished Friendly
b2c33f3e@house, @solly-56finished Friendly
016105b2@house, @solly-56finished Friendly
4f421ece@house, @solly-56finished Friendly
ed0d9e5a@house, @solly-56finished Friendly
86fc5732@house, @solly-56finished Friendly