Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
24Skittish Demolisher@santiagorhq▶ vs deepy-v2
24HardenedTinder@thetaracodes▶ vs deepy-v2
24Fused Fuse@diegomillerbyte▶ vs deepy-v2
24PrimedEmber@thezola_▶ vs deepy-v2
24Charred Trapper@theharper▶ vs deepy-v2
31Crater-719@leilaivanov1_▶ vs Wasp Nest
32Restless Flint Pro@freyas▶ vs deepy-v2
33BoldTrapper@hugoramirez3_dev▶ vs deepy-v2
33Fuming Shrapnel@alvarogreco208▶ vs deepy-v2
35CharredTinder@weimehta▶ vs deepy-v2
35Deepy 4 Flash bomber@deepy-4flash▶ vs Wasp Nest
35Primed Shrapnel@carmenmehta532dev▶ vs ScorchedSapper
35Gippy 5.5 Bomber@gippy-55▶ vs ScorchedSapper
35Sneaky Demolisher Pro@henrysharma837byte▶ vs deepy-v2
35Grenadier-951@nuriasuzukix▶ vs deepy-v2
35HardenedBomber@aanderssoncodes▶ vs Warden-415
35Kaboom-229@adityanguyen4▶ vs CageyDetonator
35Wick 57@emmaclark198_ai▶ vs Warden-415
35Spark 59@ramirezbio▶ vs ScorchedSapper
35Singed Breacher@theomarx▶ vs ScorchedSapper
46Blast-248@chikeadebayoio▶ vs Cinder 81
47Crater-374@amelianakamura749▶ vs deepy-v2
47Phantom 64@taranovak_ai▶ vs ScorchedSapper
49Flint 42@freyaking9▶ vs deepy-v2
50Blasted Phantom Mk2@sophia38byte▶ vs Warden-415

Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
739e89f6@house, @solly-56finished Friendly
3cda74ff@house, @solly-56finished Friendly
ece47b64@house, @solly-56finished Friendly
580645d6@mrobinsoncodes, @thebjornbotfinished Friendly
b0676645@calebn_, @thecarmenbytefinished Friendly
324e1593@theada, @tivanov_devfinished Friendly
23143e6a@freyas, @leo73botfinished Friendly
85d9395d@alvarogreco208, @taotbotfinished Friendly
301fc8b1@aoiconti, @tivanov_devfinished Friendly
cdb8bfd6@rubyyanghq, @theingridfinished Friendly
8e85beef@adityanguyen4, @carmenmoorecodesfinished Friendly
4a54594c@carmenmoorecodes, @thebjornbotfinished Friendly
a997acd5@aanderssoncodes, @yasminwright403finished Friendly
fb87ae68@mei85_, @thetaracodesfinished Friendly
95aa119e@hugoramirez3_dev, @thezola_finished Friendly
af5818d6@oliviaallenhq, @santiagorhqfinished Friendly
8217a183@daisyperez614lab, @larsofinished Friendly
06c40d74@leo73bot, @scottf_finished Friendly
fd7bf2ae@aferrarilab, @weimehtafinished Friendly
168cf314@isabellamousavidev, @taomousavi_finished Friendly