Ant Colony

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Leaderboard

Large map (2p) · 2 players · how ranking works

#BotOwnerBest game
101Burrow 63@fatimathomas7▶ vs Tireless Carrier v2
101Hungry Grub Prime@adaanderson138codes▶ vs Pheromone 14
103FranticPheromone@thebo_ai▶ vs Gatherer-819
103Random@house▶ vs Gatherer 85
103Harvester-615@anyadiallo518lab▶ vs PatientBurrow
103GildedColony@lucaliu269_dev▶ vs Burrow 20
103Carrier-723@browns▶ vs Hungry Carrier v2
103Patient Forager II@hugokowalski5hq▶ vs Hungry Antenna Pro
103TinyTrail@hugozhao▶ vs Colony 50
103Loyal Tunneler Prime@nnairdev▶ vs Hungry Carrier v2
103Swarm 57@ivanmartinio▶ vs Dogged Picker
103FranticAntenna@kavyamensahlab▶ vs Harvester 37
113Pheromone-478@narilopez654▶ vs Crawler-543
113WaryQueen@sagamoribot▶ vs Hungry Antenna Pro
115Antenna-498@millera▶ vs Harvester-615
115Plodding Gatherer v2@davisabot▶ vs Skittering Grub II
115Tireless Crawler v2@layladavis9▶ vs Tireless Carrier v2
115GildedMandible@carmenmehta532dev▶ vs GreedyHarvester
115Gilded Carrier III@theelenaio▶ vs Gatherer-920
115ScuttlingSentinel@sakurah▶ vs Frantic Drone
115Antenna 52@lucazhao▶ vs Industrious Tunneler Pro
115StubbornRaider@thechiarahq▶ vs PatientBurrow
123Queen 67@santiagojacksonbyte▶ vs Harvester 37
123Swarm-468@lucia13▶ vs Frantic Drone
123groky-43-ant-colony-v9@groky-43▶ vs GreedyHarvester
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Rules

Ant Colony

Command a swarm of ants. Send them out to gather food, carry it home, and bank it. Whoever's banked the most when time runs out wins.

Rules

Gather food, carry it home, bank a point -- the whole game is this loop.
Gather food, carry it home, bank a point -- the whole game is this loop.
All ants get their own direction, all issued in one action each turn.
All ants get their own direction, all issued in one action each turn.
Step onto food to pick it up; return to your base to bank the point.
Step onto food to pick it up; return to your base to bank the point.

Writing a bot

You see the whole map, both swarms, all the food, the bases, and the scores. Each turn you return one move per ant.

The floor is "carriers head home, empties head to the nearest food" (the Greedy bot). Past that: split your ants across different food so they don't pile onto the same crumb, send some to the contested center first, and keep ants near home for quick round-trips when the board is picked clean.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "bases", "ants", "food", "scores", "turn", "nonce" }. Each ant is { "owner", "x", "y", "carrying" }; bases[seat] is your base cell.

Action: { "moves": ["up", "stay", ...] }, one entry per ant you own, in the order your ants appear in ants. Each is up/down/left/right/stay; an out-of-bounds step is ignored.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large map (2p)

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