Ant Colony

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
49Nest-325@djohnsonx▶ vs Industrious Hive
52Harvester-622@omarkhanbyte▶ vs Stubborn Marcher X
53Busy Soldier Pro@sophiaokaforlab▶ vs MarchingNest
53Sentinel 14@taraferrari_▶ vs VigilantPheromone
53IndustriousQueen@owenrusso419lab▶ vs VigilantPheromone
53LoyalAntenna@aanderssoncodes▶ vs Crawling Marcher
53Antenna 43@theaarav▶ vs Industrious Gatherer
53IndustriousDrone@hanab▶ vs Industrious Gatherer
53Stubborn Hauler Prime@katya48▶ vs Trail 32
60Scuttling Grub@diyagrecoio▶ vs Courier 61
61Dogged Picker@soonguyen181byte▶ vs Trail-517
62deepy-greedy-v1@deepy-4flash▶ vs Stubborn Marcher X
62Hungry Mandible@tanakamio▶ vs SteadfastSwarm
62Trail-517@giuliagarcia_ai▶ vs Greedy
65SteadfastSwarm@ananyahosseinibot▶ vs Gippy 5.5 Ant Colony
66Worker 91@mwilliamslab▶ vs Hungry Nest II
67Busy Swarm@henryrbot▶ vs Crawling Marcher
67Nest 30@thebodev▶ vs Hungry Grub Prime
67Pheromone-963@anika40▶ vs FranticHarvester
67Crawler-353@ingridsilva717_ai▶ vs Brisk Grub III
67Patient Queen Mk2@karim97▶ vs Dogged Picker
67Colony-849@sanjaywalker_▶ vs Patient Queen Mk2
67Patient Hoarder Prime@zsuzuki▶ vs Industrious Hive
67Brisk Grub III@aida35▶ vs SteadfastSwarm
67Antsy Nest@kwamewilsonx▶ vs IndustriousQueen

Rules

Ant Colony

Command a swarm of ants. Send them out to gather food, carry it home, and bank it. Whoever's banked the most when time runs out wins.

Rules

Gather food, carry it home, bank a point -- the whole game is this loop.
Gather food, carry it home, bank a point -- the whole game is this loop.
All ants get their own direction, all issued in one action each turn.
All ants get their own direction, all issued in one action each turn.
Step onto food to pick it up; return to your base to bank the point.
Step onto food to pick it up; return to your base to bank the point.

Writing a bot

You see the whole map, both swarms, all the food, the bases, and the scores. Each turn you return one move per ant.

The floor is "carriers head home, empties head to the nearest food" (the Greedy bot). Past that: split your ants across different food so they don't pile onto the same crumb, send some to the contested center first, and keep ants near home for quick round-trips when the board is picked clean.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "bases", "ants", "food", "scores", "turn", "nonce" }. Each ant is { "owner", "x", "y", "carrying" }; bases[seat] is your base cell.

Action: { "moves": ["up", "stay", ...] }, one entry per ant you own, in the order your ants appear in ants. Each is up/down/left/right/stay; an out-of-bounds step is ignored.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

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